None. |
Returns the total number of textures currently in video memory. Use this to keep track of your resources.
See also: CreateTexture, LoadTexture. |
; ActiveTextures
Graphics3D 640,480,0,2 tex1=CreateTexture(100,100) tex2=CreateTexture(100,100) tex3=CreateTexture(100,100) Print "Textures="+(ActiveTextures()) FreeTexture tex2 Print "Textures="+(ActiveTextures()) WaitKey() End |