None. |
Returns true if DirectInput is enabled otherwise false.
Until v1.79 Blitz used DirectInput for mouse and keyboard handling, now it just uses standard Windows messages. This came about due to a few reports from end-users of games written in Blitz who suffered mouse/keyboard lockups. See also: EnableDirectInput. |
; DirectInputEnabled
EnableDirectInput 1 ;enable Print "DirectInput="+(DirectInputEnabled()) WaitKey() End |